You are in the Wizarding section of the local library. You notice a book you’ve never seen before. Drawn to it, you start to thumb through the dusty pages of the book… The next thing you know you wake up in an enchanted forest! After walking for what seems like hours, and encountering many strange creatures along the way, you find yourselves at a house made of gingerbread and sweets. Should you enter the house or stay away? Will your sweet tooth get the better of you? Can you escape the trap laid out for you, before the witch returns to eat you?
Your friend has been murdered! You know who did it, but the police do not believe you. In a desperate attempt to find justice you have invaded the killer's lair in the hopes of finding the proof to bring the killer to justice. However, the maniac could return at any time. Gather the proof and send this killer to prison before he returns. Do you have what it takes to identify this psychopath's other victims?
The Emporium of Magic is home to the weird and wonderful - full of rare spells, potions and magical artefacts. There are rumours that the alchemist who owns it has been brewing a potion which will give the user unlimited magical powers and the ability to see the unseen. You have entered The Emporium after hours to seek out the recipe and the ingredients. As you break in, you trigger a spell which traps you inside. With the potion brewed, escape will be within your grasp. Without it, you will be bound to The Emporium for all eternity.
Step onto a pirate galleon in the middle of a battle for control of the High Seas. Your captain, the terrifying Blackbeard, has just been killed and his ship is shot to pieces and sinking fast. With no chance of victory, you and your scurvy shipmates decide to jump ship – after helping yourself to the contents of Blackbeard’s legendary treasure chest. You’ve broken into his cabin to grab all you can, but now the door has jammed shut and you’ve just 60 minutes to escape; any longer and you’ll drown – if the sharks don’t get you first.