Game Date: 27th February 2018
Game Number: 11
Price for Two: £36/£40 Off Peak/Peak
You’ve been trusted to retrieve some sensitive data but this everyday apartment isn’t what it seems. You’ve found the safe, now you need the key: this is no ordinary game of ‘finders keepers’.
Arrival and Introduction
Escapism Chester can be found in the city centre but parking is not an issue as there is quite a big multi-story car park situated above the venue. The entrance to the car park can be found on George Street but be careful of the tricky own way system! We entered into to a bright and open reception area with a few tables and chairs around for those like us are often early to games. The folks behind recption were friendly and we talked about where we had come from, why we were in the area (on a mid-week break in Chester) etc. I cant remember who we spoke to unfortunately but everyone in the venue was really nice and friendly. After the obligatory trip to the loo it was on to the game!
We were confronted with a typical feeling living, complete with sofa, desk, cupboard and shelving unit. The TV in the room doubled up as a way of receiving more information through the game which was a nice addition and helped move the story along. This game was strictly linear and after receiving a nudge to get us going we began to work our way through the puzzles. The linear aspect of this first room meant that we had a decent idea of our progress which I always like. Apart from one puzzles that didn’t make a huge amount of sense to us we progressed quickly through this room and on into the next one. What we saw next really surprised us because it was so out of keeping with the rest of the room. A challenge that we had not seen before or seen since for that matter. As lovers of the crystal maze this was an immensely enjoyable part of the room and I wish it had gone on for longer. Alas we completed this part and shortly after the rest of the room.
We escaped with just under 15 minutes to go. The clues that we received came from the TV screen in the room – it was nice to see that this screen was used as part of the theming for the room as this is not often the case.
A somewhat standard feeling room with a complete surprise thrown in towards the end. Theming was OK but the nature of the game did not allow for much more immersion than was created. The linear nature of the game meant 2 players were ideal as I imagine that players on larger teams may find themselves surplus to requirements. Likewise, the best part of this game could only be played by two players and other will definitely feel left out – for that reason I would recommend only playing as a pair! The staff were good and clues came just as we began to get frustrated. Apart from one, the puzzles were all two common ones that we had seen elsewhere and not overly imaginative.
Customer Experience – 4 out of 5
Theming – 3 out of 5
Gameplay – 3 out of 5
Enjoyment – 4 out of 5 (for one puzzle alone!)
Overall – 3.5 out of 5