Given the length of time since the game, its not fair to write a fully review – games can change and evolve, memories fade and most importantly we hopefully(!) have improved a lot since our early games. This is more of a summary.
Game Date: June 2017
Game Number: 2
Price for Two: £38/£42 Off Peak/Peak
You arrive at an unknown location for a once in a lifetime opportunity; a conference held by the critically acclaimed, Dr. Andrews. His work is widely known throughout the research circles, but he has remained hidden in the shadows for years. What you don’t know, is that Dr. Andrews has gone mad, creating a string of tests that have gone disastrously wrong. You have one hour to escape his maze of tricks and games, before you become his final experiment…
This game began with a split start, and was our first (and only at time of writing) experience of being split up at the beginning of the game. I was volunteered by my partner to be the person led away at the start of the game and was shut away in a small section of the room. It should have been straightforward to reunite us but our communication was quite poor and we missed some simple key information, however eventually we managed to reunite and continue with the game. Locks, keys and padlocks are a staple of Breakout and there was plenty puzzles to complete in this room. Theming was ok, nothing spectacular like we would come to expect from other rooms but did the job of setting the scene.
We escaped with 2.48 left on the clock. Clues came via a screen and we used plenty of them!
A solid if unspectacular room, especially when viewed through hindsight. That said, it does the job of an escape room and the prices are on the cheaper end of the spectrum.
Customer Experience – 3.5 out of 5
Theming – 3 out of 5
Gameplay – 3 out of 5
Enjoyment – 3.5 out of 5
Overall – 3 out of 5